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import pygame
import sys
width,height=640,480
white = (255, 255, 255)
black = (0, 0, 0)
pos_x = 200
pos_y = 200
pygame.init()
pygame.display.set_caption("Simple PyGame Example")
screen = pygame.display.set_mode((width,height))
clock = pygame.time.Clock()
while True:
clock.tick(15)
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
key_event = pygame.key.get_pressed()
if key_event[pygame.K_LEFT]:
pos_x -= 10
if key_event[pygame.K_RIGHT]:
pos_x += 10
if key_event[pygame.K_UP]:
pos_y -= 10
if key_event[pygame.K_DOWN]:
pos_y += 10
screen.fill(black)
pygame.draw.circle(screen, white, (pos_x, pos_y), 20)
pygame.display.update() |
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